添加八卦神炉-TLSD功能的简单方法

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#IF #ACT CloseBigDialogBox #SAY <无极炉可[打造]全混沌最厉害的神兵以及护甲/SCOLOR=69><(武器)/SCOLOR=253><跟/SCOLOR=69><(衣服)/SCOLOR=253> <我这里可[强化]全混沌最厉害的神兵以及护甲/SCOLOR=69><(武器)/SCOLOR=253><跟/SCOLOR=69><(衣服)/SCOLOR=253> <所谓乾坤逆转八卦、可让原本顶级到不得在顶级的装备再上一个层次/SCOLOR=69> <所谓强化、是分别区开的:/SCOLOR=250> <武器:/SCOLOR=253>  <可强化[致命一击]       [攻击伤害]     [忽视防御]/SCOLOR=249> <衣服:/SCOLOR=253><可强化[物理伤害吸收]   [魔法伤害吸收] [伤害反射]/SCOLOR=249>    <强化 – 武器 – /@武器>                <强化 – 衣服 – /@衣服>   [@武器] <请拿上您的:/SCOLOR=250><《武器》/SCOLOR=253>                              <返  回/@main> <(致命一击):/SCOLOR=254><可强化至20%  –  越高级成功机率越低:/SCOLOR=69><确定强化/@致命>   <(忽视防御):/SCOLOR=254><可强化至20%  –  越高级成功机率越低:/SCOLOR=69><确定强化/@防御> <强化致命:神品仙石*2+20万妖魂/SCOLOR=249>  <忽视防御:神品仙石*1+10万妖魂/SCOLOR=249>         <失败不破碎,不降级,只扣除仙石及妖魂/SCOLOR=249>       <失败不破碎,不降级,只扣除仙石及妖魂/SCOLOR=249>       <失败不破碎,不降级,只扣除仙石及妖魂/SCOLOR=249> [@衣服] <请穿上您的:/SCOLOR=250><《衣服》/SCOLOR=253>                            <返  回/@main> <(物理伤害吸收):/SCOLOR=254><可强化至20%-越高级成功机率越低:/SCOLOR=69><确定强化/@吸收> <(魔法伤害吸收):/SCOLOR=254><可强化至20%-越高级成功机率越低:/SCOLOR=69><确定强化/@魔法> <(增加伤害反射):/SCOLOR=254><可强化至20%-越高级成功机率越低:/SCOLOR=69><确定强化/@反射> <强化伤害吸收需:神品仙石*2+20万妖魂/SCOLOR=249>  <其他需:神品仙石*1+10万妖魂/SCOLOR=249>         <失败不破碎,不降级,只扣除仙石及妖魂/SCOLOR=249>       <失败不破碎,不降级,只扣除仙石及妖魂/SCOLOR=249>       <失败不破碎,不降级,只扣除仙石及妖魂/SCOLOR=249>     [@吸收] #IF random 1 CheckNewItemValue 0 2 = 0 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break     #IF random 1 CheckNewItemValue 0 2 = 1 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 1 CheckNewItemValue 0 2 = 2 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break     #IF random 1 CheckNewItemValue 0 2 = 3 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break       #IF random 1 CheckNewItemValue 0 2 = 4 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break       #IF random 1 CheckNewItemValue 0 2 = 5 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break       #IF random 1 CheckNewItemValue 0 2 = 6 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break     #IF random 1 CheckNewItemValue 0 2 = 7 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break     #IF random 1 CheckNewItemValue 0 2 = 8 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break     #IF random 1 CheckNewItemValue 0 2 = 9 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break       #IF random 1 CheckNewItemValue 0 2 = 10 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break     #IF random 1 CheckNewItemValue 0 2 = 11 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收11 break     #IF random 1 CheckNewItemValue 0 2 = 12 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收12 break     #IF random 1 CheckNewItemValue 0 2 = 13 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收13 break       #IF random 1 CheckNewItemValue 0 2 = 14 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收14 break     #IF random 1 CheckNewItemValue 0 2 = 15 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收15 break     #IF random 1 CheckNewItemValue 0 2 = 16 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收16 break     #IF random 1 CheckNewItemValue 0 2 = 17 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收17 break     #IF random 1 CheckNewItemValue 0 2 = 18 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收18 break   #IF random 1 CheckNewItemValue 0 2 = 19 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @物理伤害吸收19 break   #IF random 1 CheckNewItemValue 0 2 = 20 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT messagebox 强化提示:您武器已是顶级物理伤害吸收~ break #ELSEACT messagebox 错误提示:仔细查看所需物品是否齐全!!!! break     [@物理伤害吸收11] #IF random 5 CheckNewItemValue 0 2 = 11 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 11 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 3 CheckNewItemValue 0 2 = 11 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 2 CheckNewItemValue 0 2 = 11 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 1 CheckNewItemValue 0 2 = 11 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@物理伤害吸收12] #IF random 5 CheckNewItemValue 0 2 = 12 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 12 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 3 CheckNewItemValue 0 2 = 12 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 2 CheckNewItemValue 0 2 = 12 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 2 = 12 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@物理伤害吸收13] #IF random 5 CheckNewItemValue 0 2 = 13 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 13 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 3 CheckNewItemValue 0 2 = 13 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 2 CheckNewItemValue 0 2 = 13 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 2 = 13 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@物理伤害吸收14] #IF random 5 CheckNewItemValue 0 2 = 14 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 14 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 3 CheckNewItemValue 0 2 = 14 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 2 CheckNewItemValue 0 2 = 14 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 2 = 14 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break           [@物理伤害吸收15] #IF random 5 CheckNewItemValue 0 2 = 15 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 15 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 3 CheckNewItemValue 0 2 = 15 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 2 = 15 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 2 = 15 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@物理伤害吸收16] #IF random 5 CheckNewItemValue 0 2 = 16 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 16 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 3 CheckNewItemValue 0 2 = 16 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 2 = 16 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 2 = 16 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@物理伤害吸收17] #IF random 5 CheckNewItemValue 0 2 = 17 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 17 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 3 CheckNewItemValue 0 2 = 17 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 2 = 17 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 2 = 17 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@物理伤害吸收18] #IF random 5 CheckNewItemValue 0 2 = 18 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 18 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 0 2 = 18 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 2 = 18 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 2 = 18 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@物理伤害吸收19] #IF random 5 CheckNewItemValue 0 2 = 19 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 2 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级物理伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级物理伤害吸收! break   #IF random 4 CheckNewItemValue 0 2 = 19 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 0 2 = 19 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 2 = 19 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 2 = 19 checkitem 神品仙石 2 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@反射] #IF random 1 CheckNewItemValue 0 5 = 0 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break     #IF random 1 CheckNewItemValue 0 5 = 1 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 1 CheckNewItemValue 0 5 = 2 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break     #IF random 1 CheckNewItemValue 0 5 = 3 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break       #IF random 1 CheckNewItemValue 0 5 = 4 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break       #IF random 1 CheckNewItemValue 0 5 = 5 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break       #IF random 1 CheckNewItemValue 0 5 = 6 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break     #IF random 1 CheckNewItemValue 0 5 = 7 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break     #IF random 1 CheckNewItemValue 0 5 = 8 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break     #IF random 1 CheckNewItemValue 0 5 = 9 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break       #IF random 1 CheckNewItemValue 0 5 = 10 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break     #IF random 1 CheckNewItemValue 0 5 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射11 break     #IF random 1 CheckNewItemValue 0 5 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射12 break     #IF random 1 CheckNewItemValue 0 5 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射13 break       #IF random 1 CheckNewItemValue 0 5 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射14 break     #IF random 1 CheckNewItemValue 0 5 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射15 break     #IF random 1 CheckNewItemValue 0 5 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射16 break     #IF random 1 CheckNewItemValue 0 5 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射17 break     #IF random 1 CheckNewItemValue 0 5 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射18 break   #IF random 1 CheckNewItemValue 0 5 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害反射19 break   #IF random 1 CheckNewItemValue 0 5 = 20 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT messagebox 强化提示:您武器已是顶级伤害反射~ break #ELSEACT messagebox 错误提示:仔细查看所需物品是否齐全!!!! break     [@伤害反射11] #IF random 5 CheckNewItemValue 0 5 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 3 CheckNewItemValue 0 5 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 2 CheckNewItemValue 0 5 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 1 CheckNewItemValue 0 5 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@伤害反射12] #IF random 5 CheckNewItemValue 0 5 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 3 CheckNewItemValue 0 5 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 2 CheckNewItemValue 0 5 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 5 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@伤害反射13] #IF random 5 CheckNewItemValue 0 5 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 3 CheckNewItemValue 0 5 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 2 CheckNewItemValue 0 5 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 5 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@伤害反射14] #IF random 5 CheckNewItemValue 0 5 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 3 CheckNewItemValue 0 5 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 2 CheckNewItemValue 0 5 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 5 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break           [@伤害反射15] #IF random 5 CheckNewItemValue 0 5 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 3 CheckNewItemValue 0 5 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 5 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 5 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@伤害反射16] #IF random 5 CheckNewItemValue 0 5 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 3 CheckNewItemValue 0 5 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 5 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 5 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@伤害反射17] #IF random 5 CheckNewItemValue 0 5 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 3 CheckNewItemValue 0 5 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 5 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 5 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@伤害反射18] #IF random 5 CheckNewItemValue 0 5 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 0 5 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 5 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 5 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@伤害反射19] #IF random 5 CheckNewItemValue 0 5 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 5 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级伤害反射! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级伤害反射! break   #IF random 4 CheckNewItemValue 0 5 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 0 5 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 5 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 5 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@魔法] #IF random 1 CheckNewItemValue 0 3 = 0 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break     #IF random 1 CheckNewItemValue 0 3 = 1 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 1 CheckNewItemValue 0 3 = 2 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break     #IF random 1 CheckNewItemValue 0 3 = 3 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break       #IF random 1 CheckNewItemValue 0 3 = 4 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break       #IF random 1 CheckNewItemValue 0 3 = 5 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break       #IF random 1 CheckNewItemValue 0 3 = 6 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break     #IF random 1 CheckNewItemValue 0 3 = 7 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break     #IF random 1 CheckNewItemValue 0 3 = 8 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break     #IF random 1 CheckNewItemValue 0 3 = 9 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break       #IF random 1 CheckNewItemValue 0 3 = 10 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break     #IF random 1 CheckNewItemValue 0 3 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收11 break     #IF random 1 CheckNewItemValue 0 3 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收12 break     #IF random 1 CheckNewItemValue 0 3 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收13 break       #IF random 1 CheckNewItemValue 0 3 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收14 break     #IF random 1 CheckNewItemValue 0 3 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收15 break     #IF random 1 CheckNewItemValue 0 3 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收16 break     #IF random 1 CheckNewItemValue 0 3 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收17 break     #IF random 1 CheckNewItemValue 0 3 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收18 break   #IF random 1 CheckNewItemValue 0 3 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @魔法伤害吸收19 break   #IF random 1 CheckNewItemValue 0 3 = 20 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT messagebox 强化提示:您武器已是顶级魔法伤害吸收~ break #ELSEACT messagebox 错误提示:仔细查看所需物品是否齐全!!!! break     [@魔法伤害吸收11] #IF random 5 CheckNewItemValue 0 3 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 3 CheckNewItemValue 0 3 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 2 CheckNewItemValue 0 3 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 1 CheckNewItemValue 0 3 = 11 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@魔法伤害吸收12] #IF random 5 CheckNewItemValue 0 3 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 3 CheckNewItemValue 0 3 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 2 CheckNewItemValue 0 3 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 3 = 12 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@魔法伤害吸收13] #IF random 5 CheckNewItemValue 0 3 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 3 CheckNewItemValue 0 3 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 2 CheckNewItemValue 0 3 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 3 = 13 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@魔法伤害吸收14] #IF random 5 CheckNewItemValue 0 3 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 3 CheckNewItemValue 0 3 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 2 CheckNewItemValue 0 3 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 3 = 14 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break           [@魔法伤害吸收15] #IF random 5 CheckNewItemValue 0 3 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 3 CheckNewItemValue 0 3 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 3 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 3 = 15 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@魔法伤害吸收16] #IF random 5 CheckNewItemValue 0 3 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 3 CheckNewItemValue 0 3 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 3 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 3 = 16 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@魔法伤害吸收17] #IF random 5 CheckNewItemValue 0 3 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 3 CheckNewItemValue 0 3 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 3 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 3 = 17 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@魔法伤害吸收18] #IF random 5 CheckNewItemValue 0 3 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[衣服]一点魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 0 3 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 3 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 3 = 18 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@魔法伤害吸收19] #IF random 5 CheckNewItemValue 0 3 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 0 3 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级魔法伤害吸收! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[衣服]顶级魔法伤害吸收! break   #IF random 4 CheckNewItemValue 0 3 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 0 3 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 0 3 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 0 3 = 19 checkitem 神品仙石 1 CHECKUSEITEM 0 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@防御] #IF random 1 CheckNewItemValue 1 4 = 0 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break     #IF random 1 CheckNewItemValue 1 4 = 1 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 1 CheckNewItemValue 1 4 = 2 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break     #IF random 1 CheckNewItemValue 1 4 = 3 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break       #IF random 1 CheckNewItemValue 1 4 = 4 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break       #IF random 1 CheckNewItemValue 1 4 = 5 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break       #IF random 1 CheckNewItemValue 1 4 = 6 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break     #IF random 1 CheckNewItemValue 1 4 = 7 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break     #IF random 1 CheckNewItemValue 1 4 = 8 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break     #IF random 1 CheckNewItemValue 1 4 = 9 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break       #IF random 1 CheckNewItemValue 1 4 = 10 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break     #IF random 1 CheckNewItemValue 1 4 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御11 break     #IF random 1 CheckNewItemValue 1 4 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御12 break     #IF random 1 CheckNewItemValue 1 4 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御13 break       #IF random 1 CheckNewItemValue 1 4 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御14 break     #IF random 1 CheckNewItemValue 1 4 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御15 break     #IF random 1 CheckNewItemValue 1 4 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御16 break     #IF random 1 CheckNewItemValue 1 4 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御17 break     #IF random 1 CheckNewItemValue 1 4 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御18 break   #IF random 1 CheckNewItemValue 1 4 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @忽视防御19 break   #IF random 1 CheckNewItemValue 1 4 = 20 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT messagebox 强化提示:您武器已是顶级忽视防御~ break #ELSEACT messagebox 错误提示:仔细查看所需物品是否齐全!!!! break     [@忽视防御11] #IF random 5 CheckNewItemValue 1 4 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 3 CheckNewItemValue 1 4 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 2 CheckNewItemValue 1 4 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 1 CheckNewItemValue 1 4 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@忽视防御12] #IF random 5 CheckNewItemValue 1 4 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 3 CheckNewItemValue 1 4 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 2 CheckNewItemValue 1 4 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 4 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@忽视防御13] #IF random 5 CheckNewItemValue 1 4 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 3 CheckNewItemValue 1 4 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 2 CheckNewItemValue 1 4 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 4 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@忽视防御14] #IF random 5 CheckNewItemValue 1 4 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 3 CheckNewItemValue 1 4 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 2 CheckNewItemValue 1 4 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 4 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break           [@忽视防御15] #IF random 5 CheckNewItemValue 1 4 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 3 CheckNewItemValue 1 4 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 4 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 4 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@忽视防御16] #IF random 5 CheckNewItemValue 1 4 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 3 CheckNewItemValue 1 4 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 4 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 4 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@忽视防御17] #IF random 5 CheckNewItemValue 1 4 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 3 CheckNewItemValue 1 4 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 4 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 4 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@忽视防御18] #IF random 5 CheckNewItemValue 1 4 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 1 4 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 4 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 4 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@忽视防御19] #IF random 5 CheckNewItemValue 1 4 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 4 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级忽视防御! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级忽视防御! break   #IF random 4 CheckNewItemValue 1 4 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 1 4 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 4 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 4 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@伤害] #IF random 1 CheckNewItemValue 1 1 = 0 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break     #IF random 1 CheckNewItemValue 1 1 = 1 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 1 CheckNewItemValue 1 1 = 2 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break     #IF random 1 CheckNewItemValue 1 1 = 3 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break       #IF random 1 CheckNewItemValue 1 1 = 4 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break       #IF random 1 CheckNewItemValue 1 1 = 5 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break       #IF random 1 CheckNewItemValue 1 1 = 6 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break     #IF random 1 CheckNewItemValue 1 1 = 7 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break     #IF random 1 CheckNewItemValue 1 1 = 8 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break     #IF random 1 CheckNewItemValue 1 1 = 9 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break       #IF random 1 CheckNewItemValue 1 1 = 10 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break     #IF random 1 CheckNewItemValue 1 1 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害11 break     #IF random 1 CheckNewItemValue 1 1 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害12 break     #IF random 1 CheckNewItemValue 1 1 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害13 break       #IF random 1 CheckNewItemValue 1 1 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害14 break     #IF random 1 CheckNewItemValue 1 1 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害15 break     #IF random 1 CheckNewItemValue 1 1 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害16 break     #IF random 1 CheckNewItemValue 1 1 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害17 break     #IF random 1 CheckNewItemValue 1 1 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害18 break   #IF random 1 CheckNewItemValue 1 1 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT goto @伤害19 break   #IF random 1 CheckNewItemValue 1 1 = 20 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT messagebox 强化提示:您武器已是顶级伤害~ break #ELSEACT messagebox 错误提示:仔细查看所需物品是否齐全!!!! break     [@伤害11] #IF random 5 CheckNewItemValue 1 1 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 4 CheckNewItemValue 1 1 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 3 CheckNewItemValue 1 1 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 2 CheckNewItemValue 1 1 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 1 CheckNewItemValue 1 1 = 11 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@伤害12] #IF random 5 CheckNewItemValue 1 1 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 4 CheckNewItemValue 1 1 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 3 CheckNewItemValue 1 1 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 2 CheckNewItemValue 1 1 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 1 = 12 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@伤害13] #IF random 5 CheckNewItemValue 1 1 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 4 CheckNewItemValue 1 1 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 3 CheckNewItemValue 1 1 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 2 CheckNewItemValue 1 1 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 1 = 13 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@伤害14] #IF random 5 CheckNewItemValue 1 1 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 4 CheckNewItemValue 1 1 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 3 CheckNewItemValue 1 1 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 2 CheckNewItemValue 1 1 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 1 = 14 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break           [@伤害15] #IF random 5 CheckNewItemValue 1 1 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 4 CheckNewItemValue 1 1 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 3 CheckNewItemValue 1 1 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 1 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 1 = 15 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@伤害16] #IF random 5 CheckNewItemValue 1 1 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 4 CheckNewItemValue 1 1 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 3 CheckNewItemValue 1 1 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 1 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 1 = 16 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@伤害17] #IF random 5 CheckNewItemValue 1 1 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 4 CheckNewItemValue 1 1 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 3 CheckNewItemValue 1 1 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 1 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 1 = 17 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@伤害18] #IF random 5 CheckNewItemValue 1 1 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点伤害! break   #IF random 4 CheckNewItemValue 1 1 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 1 1 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 1 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 1 = 18 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@伤害19] #IF random 5 CheckNewItemValue 1 1 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 1 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级伤害! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级伤害! break   #IF random 4 CheckNewItemValue 1 1 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 1 1 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 1 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 1 = 19 checkitem 神品仙石 1 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 100000 #ACT take 神品仙石 1 CALCVAR HUMAN 妖怪魂魄 – 100000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@致命] #IF random 1 CheckNewItemValue 1 0 = 0 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break     #IF random 1 CheckNewItemValue 1 0 = 1 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 1 CheckNewItemValue 1 0 = 2 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break     #IF random 1 CheckNewItemValue 1 0 = 3 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break       #IF random 1 CheckNewItemValue 1 0 = 4 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break       #IF random 1 CheckNewItemValue 1 0 = 5 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break       #IF random 1 CheckNewItemValue 1 0 = 6 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break     #IF random 1 CheckNewItemValue 1 0 = 7 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break     #IF random 1 CheckNewItemValue 1 0 = 8 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break     #IF random 1 CheckNewItemValue 1 0 = 9 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break       #IF random 1 CheckNewItemValue 1 0 = 10 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break     #IF random 1 CheckNewItemValue 1 0 = 11 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命11 break     #IF random 1 CheckNewItemValue 1 0 = 12 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命12 break     #IF random 1 CheckNewItemValue 1 0 = 13 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命13 break       #IF random 1 CheckNewItemValue 1 0 = 14 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命14 break     #IF random 1 CheckNewItemValue 1 0 = 15 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命15 break     #IF random 1 CheckNewItemValue 1 0 = 16 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命16 break     #IF random 1 CheckNewItemValue 1 0 = 17 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命17 break     #IF random 1 CheckNewItemValue 1 0 = 18 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命18 break   #IF random 1 CheckNewItemValue 1 0 = 19 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT goto @致命19 break   #IF random 1 CheckNewItemValue 1 0 = 20 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT messagebox 强化提示:您武器已是顶级致命~ break #ELSEACT messagebox 错误提示:仔细查看所需物品是否齐全!!!! break     [@致命11] #IF random 5 CheckNewItemValue 1 0 = 11 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 4 CheckNewItemValue 1 0 = 11 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 3 CheckNewItemValue 1 0 = 11 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 2 CheckNewItemValue 1 0 = 11 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 1 CheckNewItemValue 1 0 = 11 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@致命12] #IF random 5 CheckNewItemValue 1 0 = 12 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 4 CheckNewItemValue 1 0 = 12 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 3 CheckNewItemValue 1 0 = 12 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 2 CheckNewItemValue 1 0 = 12 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 0 = 12 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@致命13] #IF random 5 CheckNewItemValue 1 0 = 13 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 4 CheckNewItemValue 1 0 = 13 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 3 CheckNewItemValue 1 0 = 13 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 2 CheckNewItemValue 1 0 = 13 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 0 = 13 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@致命14] #IF random 5 CheckNewItemValue 1 0 = 14 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 4 CheckNewItemValue 1 0 = 14 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 3 CheckNewItemValue 1 0 = 14 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 2 CheckNewItemValue 1 0 = 14 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 0 = 14 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break           [@致命15] #IF random 5 CheckNewItemValue 1 0 = 15 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 4 CheckNewItemValue 1 0 = 15 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 3 CheckNewItemValue 1 0 = 15 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 0 = 15 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 0 = 15 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@致命16] #IF random 5 CheckNewItemValue 1 0 = 16 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 4 CheckNewItemValue 1 0 = 16 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 3 CheckNewItemValue 1 0 = 16 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 0 = 16 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 0 = 16 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break         [@致命17] #IF random 5 CheckNewItemValue 1 0 = 17 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 4 CheckNewItemValue 1 0 = 17 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 3 CheckNewItemValue 1 0 = 17 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 0 = 17 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 0 = 17 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break       [@致命18] #IF random 5 CheckNewItemValue 1 0 = 18 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化[武器]一点致命! break   #IF random 4 CheckNewItemValue 1 0 = 18 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 1 0 = 18 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 0 = 18 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 0 = 18 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break     [@致命19] #IF random 5 CheckNewItemValue 1 0 = 19 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt SetNewItemValue 1 0 + 1 GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级致命! GuildNoticeMsg 151 249 **恭喜**《<$USERNAME>》成功强化到[武器]顶级致命! break   #IF random 4 CheckNewItemValue 1 0 = 19 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 3 CheckNewItemValue 1 0 = 19 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 2 CheckNewItemValue 1 0 = 19 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break   #IF random 1 CheckNewItemValue 1 0 = 19 checkitem 神品仙石 2 CHECKUSEITEM 1 CHECKVAR HUMAN 妖怪魂魄 > 200000 #ACT take 神品仙石 2 CALCVAR HUMAN 妖怪魂魄 – 200000 SAVEVAR HUMAN 妖怪魂魄 ..QuestDiary变量妖怪魂魄.txt messagebox 强化失败:我尽了全力保住了物品不变样了~ break

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